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http://www.geom.uiuc.edu/software/cglist/
» Amenta's Directory of Computational Geometry Software - Lot of categories and links.

http://www.cgal.org/
» CGAL - Computational Geometry Algorithms Library - A collaborative effort to develop a robust, easy to use, and efficient C++ software library of geometric data structures and algorithms.

http://www.computing-objects.com/en/meshtools.html
» CM2 Mesh Tools - Professional C++ mesh generators. Includes product information and news releases.

http://compgeom.cs.uiuc.edu/~jeffe/compgeom/code.html
» Computational Geometry Code - Jeff Erickson's links to freely available implementations of geometric algorithms and software.

http://www-sop.inria.fr/prisme/logiciel/del-tree.html
» Delaunay Triangulation Code - J-D. Boissonnat et al.'s code for Delaunay meshing in 2 and 3 dimensions in C++.

http://www.gvu.gatech.edu/~jarek/edgebreaker/eb/
» Edgebreaker 3D Compression for Triangle Meshes - Source code, explanations, file formats, and examples of the Edgebreaker compression and decompression techniques.

http://www.cosy.sbg.ac.at/~held/projects/triang/triang.html
» Fast Industrial-Strength Triangulation - By Martin Held. Copes with polygons with holes and degeneracies/self-intersections; based on repeatedly clipping ears. Source code on request.

http://www.cs.cmu.edu/~quake/robust.html
» Fast Robust Predicates for Computational Geometry - C code for orientation and incircle tests using adaptive-precision floating-point arithmetic

http://www.partow.net/projects/fastgeo/index.html
» FastGEO Computational Geometry Library - FastGEO, A computational geometry library written in the object pascal language.

http://www.geuz.org/gmsh/
» Gmsh - Gmsh is a three-dimensional finite element mesh generator, primarily Delaunay, with built-in pre- and post-processing facilities. Gmsh is freely available for Windows and most UNIX platforms.

http://gts.sourceforge.net/
» GTS - The GNU Triangulated Surface Library - Open-source library for manipulating 3D triangular surface meshes. Delaunay triangulations, robust geometric predicates, robust boolean set operations on surfaces, surface refinement and coarsening, level-of-detail, k-d trees, volume and curvature, strips generation.

http://cgm.cs.mcgill.ca/~godfried/jeoedit/
» JeoEdit - Two Java applets for editing polygons and point sets for input to computational geometry software.

http://www.knotenpunkt.com/home_E.htm
» Knotenpunkt - Produces commercial software that creates a surface model out of a pointcloud or polymesh [Balingen, Germany].

http://www.ifor.math.ethz.ch/~fukuda/polyfaq/polyfaq.html
» Polyhedral FAQ - Frequently Asked Questions in Polyhedral Computation.

http://www.math.tu-berlin.de/polymake/
» Polymake - A tool for the algorithmic treatment of polytopes and polyhedra.

http://www.qhull.org/
» Qhull - Computes convex hulls, Delaunay triangulations, Voronoi diagrams, half-space intersections about a point, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions.

http://www.cs.cornell.edu/Info/People/vavasis/qmg-home.html
» QMG project - Mesh generation in 2D and 3D on Unix and NT, and related software by Steven Vavasis.

http://www.inf.ethz.ch/personal/gaertner/miniball.html
» Smallest Enclosing Ball of Points - Fast and robust C++ code available under GNU license. Handles arbitrary dimensions, and has high numerical stability.

http://www.cs.sunysb.edu/~algorith/major_section/1.6.shtml
» Stony Brook Algorithm Repository - Section on Computational Geometry - Summary of major CG problems and implementations of their solutions

http://www.susqu.edu/facstaff/b/brakke/evolver/
» Surface Evolver - Free interactive program for modelling liquid surfaces shaped by various forces and constraints, e.g., minimal surfaces (bubbles). Applies gradient descent to minimize energy. Available for most platforms.

http://www.compgeom.com/www.sites.html
» Surface Reconstruction Algorithms Page - Links to Surface Reconstruction software, papers, people.

http://www.cs.cmu.edu/~quake/triangle.html
» Triangle - Jonathan Richard Shewchuk's Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.


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