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http://doombsp.sourceforge.net/
» BSP - Node builder, with downloads and documentation available.

http://www.teaser.fr/~amajorel/deutex/
» DeuTex - WAD composer tool, which can extract all types of data from WADs, and build WADs from a collection of resources.

http://www.doombuilder.com/
» Doom Builder - An advanced Doom, Heretic and Hexen map editor.

http://www.btinternet.com/~Enjay001/
» Enjay's little place of Doom - Personal site with a guide to sprite editing and using Dehacked.

http://glbsp.sourceforge.net/
» glBSP - New standard for Doom nodes data needed for OpenGL rendering, and the node building tool to produce this data.

http://www.noddybox.co.uk/gamedev.php?I=vidoom
» Noddybox - viDoom editor for DOS, with source code.

http://www.sbsoftware.com/
» SBSoftware - Free download, help, and online registration for DeePsea, a fully featured Doom editor for Windows.

http://www.doomworld.com/slige/
» SLIGE - Computer generated levels. Screenshot, description and download.

http://www.samiam.org/slump.html
» Slump - A random map generator for FreeDoom. Offers the current version and release history.

http://www.doomworld.com/xwe/
» XWE - eXtendable Wad Editor, which edits levels and associated resources for Doom levels and a range of other games.

http://w3.teaser.fr/~amajorel/yadex/
» Yadex - A level editor for Unix and Linux systems which supports the Doom games, the Doom betas, and Heretic, Hexen and Strife.

http://www.mrousseau.org/programs/ZenNode/
» ZenNode - Fast nodes and reject builder, for Windows and Linux.


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