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http://mmorpg.qj.net/-A-God-Among-Men-Meet-Vanguard-s-Peter-Rocchio/pg/49/aid/59809
» QJ.Net - Satirical interview with Peter Rocchio, one of the game developers. (July 25, 2006)

http://videogames.yahoo.com/gamepreview?cid=1991400893&tab=previews&page=0&eid=438284
» Yahoo! Games - Preview including information on graphics, combat and magic system. (February 22, 2006)

http://pc.ign.com/articles/688/688718p1.html
» IGN.com - Preview including overviews of mounts, scenery themes, house construction and character creation. (February 14, 2006)

http://pc.gamespy.com/pc/vanguard-saga-of-heroes/609555p1.html
» GameSpy.com - Discussion with Zack Karlsson of Sigil Games about their approach to building the fictional continent of Qalia. (May 2, 2005)

http://pc.ign.com/articles/512/512702p1.html
» IGN.com - Interview with Brad McQuaid and Jeff Butler, field questions on what is different about the new game, quest mechanics, the dual experience system and graphics. (May 10, 2004)

http://www.mpogd.com/news/?ID=1077
» Mpogd.com - Announcement by Sigil that they intend to use the Unreal game engine from Epic Games to run Vanguard. (May 6, 2004)

http://www.gamespot.com/pc/rpg/vanguard/news.html?sid=6091516&mode=previews
» GameSpot.com - Interview with developer Brad McQuaid touching on questing and tradeskilling options in Vanguard. (March 16, 2004)

http://archive.gamespy.com/interviews/march04/mcquaid/
» GameSpy.com - Interview with Brad McQuaid covering similarity to Everquest, premise of game, hardcore play and design philosophy. (March 16, 2004)

http://pc.ign.com/articles/441/441980p1.html
» IGN.com - Interview with Brad McQuaid, he fields questions on design philosophy, the development team and trends in the MMORPG genre. (November 24, 2003)


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