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Top > Games > Video Games > Action > Space Combat > Echelon > Reviews and Previews
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» The Armchair Empire - Review by Omni, 83%. "The environments look great, the action is fast, and most of the missions can be taken on the third or fourth try."
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» Game Revolution - Review by Shawn Sanders, C. "Echelon is a disappointment. I expected your character to play a more integral role in the story. ... I expected better AI from a game that has been in development for this long."
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» Game Industry News - Review by Todd Hargosh, 4/5. "Aside from the difficulty I had with the control, the game is very intense." (August 29, 2001)
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» IGN.com - Review by Steve Butts, 72%. "You'll play it, you'll enjoy and, ultimately, put it aside for more traditional games that offer a lot more sparkle." (June 28, 2001)
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» 3DActionPlanet - Review by William Harms, 70%. "There is some good fun to be found in Echelon, but it's hidden behind too many problems and unpolished gameplay." (June 25, 2001)
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» Science Fiction Weekly - Review by Eric T. Baker. "Echelon is an easy game to learn, but a hard one to master. ... The lack of control over your wingmen is very annoying in the later scenarios, and the flying really is much better with a joystick." (June 18, 2001)
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» ActionTrip - Review by Branislav Babovic, 70%. "Echelon's main problem is that it appeared too early. It looks as though the programmers just rushed to wrap the game up, eliminating any possibility to get a good background story, and incorporating only the basic Multiplayer options." (June 12, 2001)
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» The Junkyard - Review by Ryan Matthews, 7/10. "If you're looking for a flight sim that has a pretty face, handles extraordinary and isn't your run of the mill space shooter, Echelon is your game." (May 31, 2001)
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» GameZone - Review by Michael Lafferty, 75%. "And if the visual elements are so strong as to draw you back again and again, in spite of the shortcomings, then this must be a decent program." (May 30, 2001)
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» GameSpot - Review by Scott Osborne, 7/10. "The gorgeous graphics are quite a sight, and the gameplay gives you a fairly enjoyable 'Top Gun meets Star Wars' experience that straddles realism and arcade-style gameplay, while emphasizing the latter. In aiming to meld the two, it doesn't quite get either right, and substance takes a backseat to style." (May 23, 2001)
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» Game Industry News - Previewed by Jason Byrne. "To get this game into some kind of reasonable shape, expect them to take until at least Spring of 2001 before anything ships." (2000)
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The content of this directory is based on the Open Directory and may have been modified by clixShare
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