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http://www.luaforge.net/
» LuaForge   - Hosts over 200 open source projects, over 500 registered users; much of the Lua community is here; GForge installation; free repository for project management, categorization, issue tracking; descriptions, news, downloads, links, site statistics.

http://www.keplerproject.org/cgilua/
» CGILua - Uses Lua as server-side scripting language to make dynamic Webpages. Supports pure Lua scripts and HTML templates, which can be handled via CGI, FastCGI, mod_lua, ISAPI, and other APIs.

http://www.thomasandamy.com/projects/CPB/
» CPB - Lua to C/C++ binding library. Open source, free.

http://www.unknownworlds.com/decoda
» Decoda - A Lua IDE and graphical debugger with source code control (SCC) support, syntax highlighting.

http://doris.sourceforge.net/
» Doris - Lua binding to OpenGL graphics API and GLUI OpenGL widget set. Open source, GPL.

http://www.keplerproject.org/
» Kepler Project - Lua Web development platform, has CGILua, LuaSQL, and other libraries, open source and binary distributions.

http://www.inf.puc-rio.br/~roberto/ldb.html
» Ldb - Lua debugger. Free for academic, non profit use.

http://luacheia.lua-users.org/
» Lua Cheia - Lua distribution with many useful libraries, that can be loaded dynamically, or built into the interpreter. Makes Lua more usable as stand-alone language.

http://www.luaplayer.org/
» Lua Player - Script player for Sony PSP; makes writing games for PSP somewhat easier.

http://www.rasterbar.com/products/luabind.html
» Luabind - Library to make bindings between C++ and Lua; description, manual, links. Rasterbar Software. Open source, MIT license.

http://luaedit.luaforge.net
» LuaEdit - Lua 5.0 IDE, debugger, script editor: syntax highlighting, completion proposal list, parameter proposition engine, advance breakpoint management, watches, project oriented management, lists functions, variables (global, local).

http://www.keplerproject.org/luajava/
» LuaJava - Scripting tool for Java; lows scripts coded in Lua manage components coded in Java, with no need for declarations or any kind of preprocessing.

http://luajit.org/
» LuaJIT - Just-in-time (JIT) compiler for Lua. [Open source, MIT/X license]

http://www.lua.inf.puc-rio.br/luanet/
» Lua.NET - Project integrates Lua with Common Language Infrastructure, a framework for language interoperability.

http://www.cs.princeton.edu/~diego/professional/luasocket/
» LuaSocket - Lua extension library; gives support for TCP and UDP transport layers within Lua.

http://netpage.em.com.br/mmand/plua.htm
» Plua - Port of Lua 4.0, plus a small IDE, for PalmOS handheld devices.

http://mark0.ngi.it/code-powerblua-e.html
» PowerBLua - PowerBASIC wrapper for calling Lua functions.

http://www.tecgraf.puc-rio.br/~celes/tklua/
» TkLua - Tk to Lua binding. Freeware.

http://www.tecgraf.puc-rio.br/~celes/tolua/
» toLua - Simplifies integrating C/C++ code with Lua, automatically generates binding code to access C/C++ features from Lua; maps C/C++ constants, external variables, functions, classes, and methods to Lua, via Lua API and tag method facilities. Freeware.

http://www.itrango.com/vslua/
» VSLua - Full Visual Studio (2002, 2003, 2005) integrated editor, syntax highlighting, intellisense, and optimized embedded debugger. Trango Interactive. Commercial.


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