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Top > Computers > Programming > Graphics > Algorithms and Data Structures
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» Andrew's Autostereogram Pages - A detailed development of a stereogram-generation algorithm is presented, complete with a ready-to-run Windows program to download and experiment with.
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» Andrija RadovicĀ“'s Algorithms - Several unique algorithms for fast and optimal computations with integer numbers and graphics suitable for hardware implementation: dividing, square rooting, line drawing, ellipse drawing, Haiku plot routine.
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BSP Tree FAQ - How to manipulate and use binary space partition (BSP) trees.

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» Chris Bregler's home page - Research and recent papers on video-based capture of human movements. The main applications are feature animation, video games, and analyzing Movement Disorder
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» 3D Object Intersection - A grid of intersection routines for various popular objects, pointing to resources in books and on the web.
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» 2D special effects - A master thesis about various 2D special effects, with example movies.
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» Exaflop - Articles of interest to computer graphics.
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» Fast Line Drawing Algorithms by Po-Han Lin - Contains sources for graphical algorithms to draw lines. Included are the popular Bresenham algorithm, the Wu's Symmetric Double-Step, and the fastest non-cpu dependent algorithm, the Extremely Fast Line Algorithm (EFLA).
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» HiEnd3D - Dedicated to all kinds of innovations in interactive 3D graphics. It's all about new interesting ideas, useful programming tricks and enjoyable visual experience.
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» Hinjnag.com - Several articles on real-time graphics rendering.
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» Inferno Project - The research of Ray Tracing accelerated by modern Graphics Hardware (GPU).
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» Levels of Detail and Polygonal Simplification - "This paper covers the techniques of Polygonal Simplification in order to produce Levels of Detail (LODs). The problem of creating LODs is a complex one: how can simpler versions of a model be created? How can the approximation error be measured? How can the visual degradation be estimated? Can all this be done automatically? After exposing the basic aims and principles of polygonal simplification, we compare recent algorithms and state their various qualities and weaknesses. " Published in Crossroads, the ACM student magazine.
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» M Spline - A new linear best quality and fast algorithm of raster image scaling.
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» Map Projection - Very basic grey page with some useful links on map projection.
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» Medical Articles Records GroundTruth - This site contains ground truth data for biomedical images to help develop algorithms to automatically extract information from the printed page. There is also a visual tool and analysis tool called Rover to aid researchers with their algorithms.
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» PseudoGrey - Algorithm allows accurate encoding and decoding of 1786 levels of grey within a 24-bit image; text overview, sample images, and a Java test program can be found at this site.
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» Ray Tracing News - An infrequent newsletter on ray tracing and general computer-graphics research and resources.
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» Stylized Depiction - Survey of non-photorealistic rendering (NPR) for computer graphics and animation: painterly rendering, toon shading, painterly image processing, and simulation of traditional artistic media.
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» University of Florida Surflab - Research in geometric modeling and its application to areas such as Rapid design of complex geometry, 3D Graphics, Scientific Visualization
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» Xvox demo - Trilinear displacement mapping and depth addaptive tessellation with DX8. Terrain rendering example provided
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» Texture Mapping as a Fundamental Drawing Primitive - Article by Paul Haeberli and Mark Segal. Survey of applications of texture mapping including simple texture mapping, projective textures, and image warping; description of texture mapping techniques for drawing anti-aliased lines, air-brushes, and anti-aliased text; and show of how texture mapping may be used as a fundamental graphics primitive for volume rendering, environment mapping, color interpolation, and contouring. (June, 1993)
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The content of this directory is based on the Open Directory and may have been modified by clixShare
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